Developer: Lux aka LuxZg
Version: 1.1
It is required: original game with version 1.5.0.5 patch above
Size: 46,8 Mb
Number nail! This weighty chitersky modification fastens to game some modules (are caused directly from the main menu) intended for change of game parameters and creation on a map of different objects (from tools of murder and vehicles to NPC and monsters). To add a tractor, an armored troop-carrier or, say, "KAMAZ" on level? Easily. To accelerate/decelerate time or to synchronize it with hours of your computer? No problem. To occupy certain locations of the zombie, rats mutants, wild pigs, bloodsuckers then as experiment to launch there group of stalkers and with interest to watch, what will be farther? And such opportunity is available.
INSTALLATION
1. Copy the folder \\gamedata in the root directory with the set game.
2. If you never set earlier modifications for "Clear sky", do the following simple actions. Open "Notepad" the configuration fsgame.ltx file (lives directly in a directory with game), find in it a line of $game_data$ = false | true | $fs_root$ | gamedata \\and replace it the next line: $game_data$ = true | true | $fs_root$ | gamedata \\. |