DESCRIPTION of OPPORTUNITIES: We represent on your strict court, companions modotvorets, a huge collection of the user editors and utilities ground under change of various configuration S.T.A.L.K.E.R files. Here to you and various editors of standard game tasks, and applications for editing of parameters of arms, and even tools for creation of new things and characters. In a word, everything that is necessary for comfortable work, to be exact speaking — for assembly of bright independent addition for the fighter "Stalker".
For example, you can add a two-three of unprecedented earlier killing trunks (a nuclear gun, the electron beam weapon, the molecular accelerator of particles, etc.) to game, to make some unusual protective artifacts, to talk some sense NPC by editing of original behavior models, at last, to make full single-user campaign. There would be a desire.
All elements in utilities from a set (a tab, cascade menus, buttons, tags and other components) are called by the names — any doubtful Russian equivalents which quite often meet in national localizations.
That, in general, and not subtly: all appendices united under the general name S.T.A.L.K.E.R. utilities pack are developed and actively move ahead in masses our compatriots.
From the category "trifle, and it is pleasant": a convenient installer, short instructions on work with programs, the uniform loader (the appendix which serves for a call of game editors).
PRACTICE: We will consider the main programs which are a part of a set.
Mission Editor. Editor of missions. The utility is applied to creation of new quests, and also to editing original game tasks. The application interface is rather primitive — there are neither windows of projections, nor tool panels, lines of a state. The utility represents one big form on which some cascade menus, the revealing lists, a romper suit and fields of parameters are located.
Development of new tasks in Mission Editor is carried out by means of the special module the Founder of missions (lives in the Editing menu) in some consecutive stages: input of a name of a new quest, a choice of basic mission which will be taken as a basis, modifying of the main settings — target (the mission purpose), reward_item (the bonus subjects handed to the player for passing of a quest), etc.
Weapon Editor. The name speaks for itself — the program serves for editing original tools of murder, and also for production of new trunks. Allows to change such characteristics as a loss, rate of fire, initial quantity of ammunition, cost, etc.
The tool with the code name Weather Editor is ground under editing various hydrometeorological states. The even beginning modostroitel will be able to master the appendix.
Artefacts Editor. Editor of artifacts. By means of this utility you will be able to change settings of already existing artifacts (the name, weight, cost, color of radiation, a protection level, etc.), and also to create a row of new unusual elements (on the basis of standard). The convenient graphic jacket is applied.
Plus to everything listed, includes S.T.A.L.K.E.R. utilities pack simple editors of bagatelles, NPC and dealers, the glossary of parameters (S.T.A.L.K.E.R. Dictionary) and a compact browser of icons.
VERDICT: An excellent tool kit for modifying of S.T.A.L.K.E.R., the patterns of game allowing to remake completely. We use and we advise you to adopt.
Launch an executable file and follow instructions on installation.