It is required: original game; the patch 1.06 is also higher
Size: 1,19 Mb
Format: single game / joint game
Scene of action: city
Number of players: 4
After Battle at Nod's Base in the field of our sight the extremely non-standard got and that is important, very atmospheric multipleerny card — Highway to Hell. Singularity of operation — in a configuration or, speaking a simple language, design of level. In center of a card there is a small city surrounded from all directions by forests. On suburbs of the game territory farms, sources of a tiberium registered (we pay your attention that at the level are present both fields green, and blue minerals), the bunkers extracting combines, half-ruined civil constructions and metro stations. Thus it is worth marking that all settlements are located on small elevations. It is difficult to believe in it, but on a card there was a place even to strong steel bridges and, a surprise, the silent quiet rivulet. In a word, the author wonderfully well worked. Bases of opponents were sheltered in card angles (total number of launching sites — four), resources are uniformly distributed on level.
Copy the folder \\Highway_to_hell in the directory C:\\Documents and Settings\\(your login in an operating system)\\Application Data\\Command & Conquer 3 Tiberium Wars \\Maps. If the Application Data folder isn't displayed, select Service, further point of Property of the folder from a window of the conductor, transfer to the Look tab and mark the Show the Hidden Files and Folders point. Launch game and select a card from the Battle menu — New battle.