Developer: Martigen
Version: beta 3
It is required: original game of any version
Size: 239 Mb
Modification allows to occupy desert game locations different monsters and NPC with unique appearance, unique characteristics and the advanced diagrams of behavior. To check Martigen's Mutant Mod in operation, find any deserted town, have a rest day four, save game, at last, load just made record. You will see that on a map there will be different beings (as friendly, and not really). Here, actually, and all. It is necessary only to wish you pleasant pastime!
INSTALLATION
1. Copy the folder \\Data in a root directory with the set game, confirm changeover of files.
2. Open "Notepad" the configuration FALLOUT.INI file which lives in the directory \\my documents \\My Games \\Fallout3. Find the line beginning with SArchiveList keyword in the document, and replace it the next line: SArchiveList=ArchiveInvalidationInvalidated! .bsa, Fallout — Textures.bsa, Fallout — Meshes.bsa, Fallout — Voices.bsa, Fallout — Sound.bsa, Fallout — MenuVoices.bsa, Fallout — Misc.bsa.
When finish, set to the bInvalidateOlderFiles attribute (it is stated in the FALLOUT.INI file) digital value equal 1: bInvalidateOlderFiles=1.
3. Launch an executable file of FalloutLauncher.exe from the root directory with Fallout 3. In the appeared window click on the button Files and deliver checkboxes opposite to the following items: Mart's Mutant Mod — Feral Ghoul Rampage.esp, Mart's Mutant Mod — Hunting & Looting.esp, Mart's Mutant Mod — Increased Increased Spawns.esp, Mart's Mutant Mod — Natural Selection.esp, Mart's Mutant Mod — No Corpse Flies.esp, Mart's Mutant Mod — Tougher Traders.esp, Mart's Mutant Mod — Zones Respawn.esp, Mart's Mutant Mod.esm, Mart's Mutant Mod.esp. |