Developer: Killatomate
Version: 2.0
It is required: original game with a patch of version 1.0.1.1 (1.0.2) above + GTA 4 Magic Patcher
Size: 424 KB
The next version of the first-class geympleyny modification many times improving technical features of cars, motorcycles and even helicopters. Speed, weight, rigidness of a suspension bracket, brake and tractive efforts, number of transmissions, drive type, aerodynamic resistance … All these and many other attributes are brought into accord with vital realities. Besides, the system of damages of vehicles is seriously processed: now machines not simply fight, and fight fully. Having pressed a fire-ball at a mad speed in any wall, it is possible is quite realistic to crumple in an accordion directly half-bodies. Thus it is worth marking that the deplorable status of an iron horse will by all means be reflected in his technical features — for example, at a speed. But also it still not everyone. Killatomate decided not to stop on the reached. The unruly admirer of GTA 4 modified parameters of the weapon and fully processed diagrams of distribution of transport (now on streets Liberti-City where baizes, supercars, buses and trucks meet more often).
INSTALLATION
1. Copy the cargrp.dat, vehicles.ide and WeaponInfo.xml files from the directory \\files with the unpacked modification in a directory \\common \\data with the set game, confirm changeover.
2. Copy the handling.dat file from the directory files \\advanced handling (gamepad recommended) or easy keyboard handling (less wheelspin) with the unpacked modification in a directory \\common \\data with the set game, confirm changeover. |