Map type: Team Deathmatch
Very non-standard map differing in that bases of opponents are nearby from each other, but are separated by a high wall. And the only way to reach the enemy's den — it to use a small network of underground tunnels. And in them the tangled courses, unexpected skirmishes, a charged atmosphere — in a word, a nuclear gameplay!
The map is intended for addition of Joint Operations: Escalation ("Peacekeepers: Punishment"). Copy files in the directory with game.