Developer: Wild Card 777
It is required: original game with the last Steam-updates
Mode: Campaign and Versus
Size: 330 Mb
Concerning this map there is a wish to express the note, applicable practically to all maps to L4D. Modmakers learned to do very beautiful and original maps. Learned to start up on us large flows of the zombie, to pour ketchup the rivers and to hammer maps with triggers. But unlike Valve didn't learn to do to us interestingly — to invent not only interesting situations, but interesting methods of their permission. For now all have only "meat".
As for l4d_dc1_riverside map, her principal merit — to retain the player in constant voltage as the triggers causing hordes of living dead persons are placed it is extremely abundant. From interesting still it is worth marking a curious design approach a kind from the 90th — deadlocks. There is a lot of them, and they long so if you suddenly will understand that there is no place to go further, try to return back and look simply, whether new pass opened somewhere.
Copy files in the Steam folder \\SteamApps \\common \\left 4 dead \\left4dead. Launch game, open the console (~ key), hammer "map l4d_deadcity01_riverside" (without quotes) for game in the mode of the company.
For game in the company on a network: set a map for each of participants of a match, host leader after game start (the map and complexity don't matter) shall hammer into "changelevel l4d_deadcity01_riverside" consoles. For Versus — "changelevel l4d_vs_deadcity01_riverside".