Genre: The abnormal action
Developers: vesn, EnTaGgg, Virus
Version of modification: 126.96.36.199
Necessary version of game: 1.6.01 above
One of the first serious modifications affecting not only visual component "Call of Pripyat", but also directly game process. Briefly about the most significant changes.
Gameplay. The balance of forces is improved, the system of upgrades is slightly corrected, opportunity to drag different objects (boxes, boxes, barrels, etc.) is realized, accidental anomalies are added, population of monsters is increased, the special chat from AMK MOD is integrated, and even relations of groups of stalkers are corrected. In other words, after installation of Death Zone of neighborhood of Pripyat turn into the most real proving ground where permanently there are skirmishes between representatives of different fractions, blood flows like water, and any wound can be easily fatal, after all now the food doesn't treat, time of operation of first-aid kits and bandage is reduced, and each NPC has weak spots...
Graphics. Textures of vegetation, a landscape, water, the sky and some scenery are updated; skins of protective suits, the weapon, monsters and NPC are redrawn, the color gamma (now in game prevail gray and cold tone) is modified, and also weather conditions (down with the sun and the rain is well) are changed and some visual effects are improved. All this works for creation of the gloomy oppressive atmosphere.
1. Copy folders from archive in the directory with game.
PS. If you never set earlier modifications for "Call of Pripyat", do the following simple actions. Open "Notepad" the configuration fsgame.ltx file (lives directly in the directory with game), find in it a line "$game_data$ = false | true | $fs_root$ | gamedata \" and replace it the next line: "$game_data$ = true | true | $fs_root$ | gamedata \".