DESCRIPTION of OPPORTUNITIES: Building v1.2 — a professional script for 3DS Max, it allows to collect modelk of standard architectural constructions for read seconds. Creation of three dimensional frames in Building v1.2 is made on the basis of so-called plane circuits — broken lines (they are splines). You draw the building plan in one of projection windows (for example, on the top view), you change key parameters of generation of a construction (number of floors, windows and doorways, geometry type, a level of extrusion and the form separately of the taken elements, etc.), you finish model — and voila, the object is ready.
By means of this plug-in even the most novice user will be able to make the simple building — we will tell, a skyscraper or a country house. If it is about development of the scale game project of the GTA level: SA where there are thousands of models of architectural constructions and separately the taken elements aren't so important, it is simple to you not to do without this component.
Differs from the majority of other scripts of Building v1.2 simple and intuitively in the clear interface, a set of the set-up parameters, and. The matter is that the scratch of Building v1.2 is created and actively moves ahead in masses the our compatriot. Plus to everything listed, the module is absolutely free. For its use from you won't demand cent.
VERDICT: An excellent script which "Max" turns the most valuable gift into the most real smithy on production моделек buildings, for all igro-and modostroitel.
Copy the directory \\Buildingscript in a directory \\Scripts with the set 3DS Max. To activate the module, do the following actions. Execute MAXScript command \\RunScript and select from the opened dialogue window from the folder \\Scripts \\Buildingscript the Building.ms file. After that on a panel in the right part of "Max" transfer to the Utilities tab and select the necessary tool from the list, from our case — Building v1.2.